Component-driven prototyping is the next iteration of user experience design. Designers no longer design from scratch, and engineers write less code. The result? Better cross-functional collaboration, faster time-to-market, superior consistency, fewer errors, better testing, meaningful stakeholder feedback, and smoother design handoffs. Sound too good to be true? All of these benefits are possible and more
(…)UXPin Blog — Design Studio
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Material Design Icons – Building Blocks of Web and App Design
Material Design is one of the most popular design systems. If you own an Android device, you use Material Design daily. Many companies use the Material Design System as a foundation for building mobile and web applications. The system’s comprehensive component library and resources, including Material Icons (now Material Symbols), give organizations and startups the
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Switching Design Toolstack to Design at Scale
Scaling UX is a challenge many design leaders encounter. With limited resources, it’s often impossible to hire more designers. But even if you do have the resources, is hiring to scale a viable and sustainable strategy? This article looks at how organizations can scale design simply by switching their tool stack. We also provide an
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11 Powerful Lessons on Building and Scaling an Enterprise Design System
In May 2022, UXPin had the pleasure of hosting the lovely Amber Jabeen, DesignOps Director at Delivery Hero MENA (talabat), for a webinar titled: Enterprise Design System – How to Build and Scale. This article summarizes part of Amber’s talk where she discusses her team’s challenges with getting design system buy-in and what she would
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How to Help Fight Front-end Debt as a Designer?
Designers and engineers must understand each other’s challenges and work together to solve them. Designers want the entire product development team to understand user experience and design thinking, while engineers need team members to help fight front-end debt. This article explores front-end debt, common solutions to the problem, and how design teams can assist engineers
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Adopting Design System with Delivery Hero (talabat)
In May 2022, UXPin hosted Amber Jabeen, DesignOps Director at Delivery Hero MENA (talabat), for a webinar titled: Enterprise Design System – How to Build and Scale. This article covers the second half of Amber’s talk, which focuses on Delivery Hero’s design system adoption strategy. You can find a summary on our blog. “The success
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Mobile Design Systems – Tips and Examples
Many digital products only exist on mobile, but they often adapt web component libraries for native mobile apps. According to a Clarity 2020 talk, “less than 10% of public design systems support platforms other than the web?” Unlike web-based design systems, mobile design systems must adapt to native operating systems and platform-specific UI patterns. What
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How to Prototype a Dashboard?
We often associate dashboard design with enterprise products. But dashboards are everywhere, including social media applications, games, and even our mobile devices. These dashboards show users critical information in a succinct visualization that’s easy to digest. Let’s explore dashboard UI design and prototyping plus some best practices to ensure you create amazing dashboard user experiences
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How DesignOps Can Increase Collaboration in Enterprise?
In February 2022, UXPin hosted a free webinar with DesignOps expert Dave Malouf titled Holistic Design Operations. Dave discusses how he and his team solved the “human operational problem” to break down silos–a common issue with large and enterprise organizations. Join us for the May 2022 webinar about building centralized design system for enterprises. Sign
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What is npm?
Many programming languages use packages to build and scale websites, software, and other digital products. These packages allow engineers to extend a project’s functionality without writing and maintaining additional code. This article will explain these terms from a designer’s perspective, so you get a basic understanding of how packages work and why engineers use them.
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The Difference Between Design Systems, Pattern Libraries, Style Guides & Component Libraries
You’ll often see the terms design system, pattern library, component library, and style guide used interchangeably. While these concepts are connected, they refer to different parts of a whole. There’s also confusion about a design system vs. a component library. Design systems have component libraries, but a component library is also a stand-alone ecosystem, like
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7 Great Design System Management Tools
Design system tools help drive adoption while making it easier to scale and maintain. With so many options on the market, how do you know which one is right for your product? Having worked with design tools for over a decade, we’ve put together seven of the best design system tools–including solutions for both: designers
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The Ins and Outs of Design System Ops
Key Takeaways Design System Ops is a way of operationalizing and standardizing design systems and its components It can help teams reduce inefficiencies, optimize workflows, evangelize design system, and make it easy to scale the system. Anyone can start Design System Ops, just find out who your users are, define the Design System Ops issue
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Checklist What to Do After Launching a Design System
Like any digital product, launching a design system is just the first step. The next step is about supporting, evolving, and scaling your design system as it matures with your product(s) and technology. The design system team must also gather user feedback for system improvements, bug fixes, and new components. There are no right or
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Design System – Principles of Success
On the surface, building a design system is a matter of designing a collection of elements, components, text styles, and colors. But the truth is it’s a more complex procedure. Building, managing, and scaling a design system requires principles and direction. This article was inspired by the webinar about Design System with Carola Cassaro, which
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