close

UXPin Blog — Design Studio

  • Designing Form Validation – The Right Way

    by Jerry Cao

    Small Task of Great Importance Form validation design is as tricky as a hyperactive squirrel. It’s a tiny thing that can steal your lunch (both a squirrel and dodgy form validation). No matter how boring it is for us designers – we need to follow certain rules to make the form validation our strength rather

    (…)
  • How To Get Started With Your UX Freelancing

    by Jerry Cao

    Guest post by Georgina McNiff How to get started with your UX freelancing: Be that much better. There are many reasons why freelance work is appealing for UX designers: the ability to choose your own clients, to be your own boss, and the freedom to be able to work from home in your pajamas…sometimes. So

    (…)
  • Still hungry for the design?

    UXPin is a product design platform used by the best designers on the planet. Let your team easily design, collaborate, and present from low-fidelity wireframes to fully-interactive prototypes.

    Start your free trial
  • How to Recognize Great UX Designer?

    by Marcin Treder

    Not so long ago (though in pre-UXPin times), I was working as UX Manager. That’s a great position to be. Taking care of interfaces intertwined with taking care of the team of talented designers. I was constantly thinking about skills great UX designers possess and ways of enhancing these skills among my people. Let me

    (…)
  • AgileHeads Wrong for UX

    by Marcin Treder

    Liz Hubert wrote a blogpost on the bad role misunderstood Agile plays in a product development and in fact, why it’s wrong for User Experience (both as an outcome of UX Designer work – the product and as a community of UX Designers). This is a subject that I tried to address several times (including

    (…)
  • In UX Design: Create more than you need.

    by Jerry Cao

    Great designers create many more artifacts and drafts of ideas that they actually use. Don’t ever stop at the first version of whatever you do. It came back to me with the great Bento Box no. 1 by LUXr. I’m trying out the box working on Customer Development for UXPin. First step in the LUXr

    (…)
  • Architecture of User Experience Design process. Wireframes & co.

    by Marcin Treder

    User Experience requires solicitous care and a thoughtful design process. Attention and emotions of people are fragile. Designing for them forces us to use sophisticated techniques. Let’s discuss today architecture of our design processes. Are wireframes, paper prototypes, cognitive walks through, qualitative studies, site maps, conceptual diagrams, etc. essential? Are you trying to sell as

    (…)
  • In 2012 I will avoid waste in my UX workflow

    by Marcin Treder

    UX designers suppose to design human centered, seductive and effective products. In the same time our workflow tend to be: unfocused and messy done with badly designed tools that weren’t meant to be UX tools ineffective So repeat after me: In 2012 I will avoid waste in my UX worklow. People needs better products. There’s

    (…)
  • UX designer: collaborate or die

    by Marcin Treder

    The story. Once upon a time, there was a UX designer. The only UX designer in the village far far away. Village was really developers-driven and folks didn’t know what UX is. Oh, they didn’t care about design, users and sweet analysis. They loved technology, features, and quick deployments. They didn’t enjoy changes and UX

    (…)
  • What does Eiffel Tower have to do with UX tools?

    by Marcin Treder

    Picture source: Eiffel Tower official website The story Paris, 1884. Two engineers of the Eiffel’s Company are working on World’s Fair 1899 building. They need to provide idea for something really disruptive, modern and energizing. And they need to do it now. Tension is almost unbearable. They’re sketching their asses off. Finally they come up

    (…)

We use cookies to improve performance and enhance your experience. By using our website you agree to our use of cookies in accordance with our cookie policy.