The changelog is our weekly post series on all changes and improvements, and fixes we released last week. If you’re interested in what we launched already in August, check last week update. Design Systems Librieries Reorder items in Design Systems and Design System Libraries with drag and drop. Additional ways of presenting colors and assets
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UXPin Changelog August 2017 #5
The changelog is our weekly post series on all changes and improvements and fixes we released last week. Design Systems Ability to edit Design System Libraries items from the Design Systems documentation: – add or remove a color or an asset or change its name – change the category name Ability to simulate interactions for
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UXPin Changelog July 2017 #4
Since our Design Systems launch, we have been working on a few major and many minor product improvements. Below you can see what our team achieved over the last six weeks. Design Systems Additional ways of presenting colors and assets in Design Systems All assets can now be downloaded at once Design System documentation is
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Great Artists Reuse: Reusable Design Patterns in Product Design | UXPin
You’ve probably heard this before: “Good artists copy, great artists steal”. The quote is usually attributed to Picasso, but there’s no proof that Picasso ever said that, apart from Steve Jobs quoting him in one of the interviews. No matter who authored these words, they still describe an important cultural concept of remixing as part
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The Next Generation Wireframes are Microframes
Wireframes are dead! Interactive prototypes are everything! We’ve heard these shouts for at least the past 7 years. If the popularity of these discussions proves anything, it’s that the opposite is true. The mere fact that we continue to discuss the alleged death of wireframing proves that wireframing is doing fine and continues to exist
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Tweak Your Buttons for a Design System With Some Leeway
Especially in hi-fi prototypes where the nuance between “save” and “submit” is fuzzy at best, you should customize buttons to fit your meaning.
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Simulating Data-sorting in Prototypes Adds Interaction Where It’s Needed
While UXPin won’t sort data on your behalf, you can create a “sortable” table, if you don’t mind rearranging a few elements.
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Don’t Settle for Default Radio Buttons — Make ’em Your Own
Not all radio buttons are created equally. Some have custom looks and styles. Here’s one approach to creating your own radio buttons in UXPin.
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Hide the Right Functions With Custom Drop-down Lists
Drop-down lists that appear on hover are a great way to hide options until they’re needed. A handy technique to make them work in UXPin: group ’em twice.
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Do Your Future Self a Favor: Don’t Bust the Grid
Although UXPin doesn’t export code, it has a customizable grid that’s analogous to those found in popular CSS frameworks. Here’s how it works.
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Take Advantage of Complex, Pre-built Elements in Design Systems
UXPin has basic shapes like boxes, arrows, and circles — the basic elements. It also has whole sets you can use as starting points for your design systems.
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Tips on Asking for Feedback
“What do you think?” often results in bland, unhelpful, and off-topic comments. Here are some tips to get great feedback that moves projects forward.
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How to Make Expanding Buttons
Making buttons change color on hover is easy — and overused. Buttons that swell as people interact with them have a little extra “wow” factor.
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How to Make a Select List Interactive
Select lists, also called drop-down menus, are common web form elements that let people choose one item from a set. They’re handy for letting users choose, say, a method of shipping. But with a quick interaction, they can also reveal additional information. For example, if someone chooses an option for “PayPal” during the checkout phase
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UXPin Changelog February 2017 #03
UXPin product updates for week of 1/2/17.
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